But I think Firaxis is done adding any new Civs so I can only imagine what it might have sounded like. If Finland were ever included in the game I feel like the Atomic theme should be done in e Metal music format. The "Metal Capitol of the world" is a town in Finland called Lemi. Rock & Roll, Pop and Country are bigger now, but don't come close to the longevity that Jazz has had.Īlso, fun fact, Metal music is really popular in the Nordic region. I guess folk and brass are more "patriotic" but Jazz was probably the biggest genre of music that was born and raised in America. I am curious why Jazz wasn't included for America in the theme. Its the super ancient ones where I think they took some stylistic liberties with them and based them off of whatever modern nation inhabits that area today. Modern nations are fairly easy to create a soundtrack for them. They all try to incorporate instruments native to the country they represent (didgeradoo for Australia, Sitar for India, Oud for Arabia, etc.) and try to focus on musical genres that were prolific in that civilizations history. To my knowledge they all start off "quiet" in the ancient era and build up to the full sound. Atomic era is the full orchestra, brass and also has some synthesized drum beats hidden under the melody. Industrial era changes the instrumentation incorporating in brass, woodwinds and a full orchestra. Medieval era the playing picks up pace and you can hear extra fiddles chiming in at parts. Teddy's theme starts out with a slow banjo and fiddle playing in the ancient era. That is how it works for me at least, and how it is intended to work in general. Initially, the Roosevelt theme sounds simple.but over the eras, it will eventually (by about Industrial age or maybe Modern) become the Title theme, then progress even beyond that in the Atomic era and beyond. Sounds like a bug.Īs with all of the themes (at least for the original civs, and I believe for expansion civs too), they start out simple and change with each era advancement. Then I think it have a bias to play the theme of the leaders that are winning, which probably is the reason it feel like there's 4 tracks only.Originally posted by LextheMighty:That does not happen for me. The first theme that you gonna hear a lot is your own, it's the first theme that play when you start the game. I'm not sure how many or if every civ get ambient tracks but they exist). Sid Meier's Civilization VI (Original Game Soundtrack) - Compilation by Various Artists Spotify Sign up Log in Home Search Your Library Create Playlist Liked Songs Legal Privacy Center Privacy Policy Cookies About Ads Your Privacy Choices Cookies English Preview of Spotify Sign up to get unlimited songs and podcasts with occasional ads. ![]() If you're playing with 12 Civs, there's 12 Civ themes playing and getting more complex by era, plus some ambient tracks (I think each Civ have a main theme plus some ambient. There's some rules to which music will play, which make it sound more repetitive than it actually is. ![]() The Cree theme, for example, you gonna hear the Cree singing in all 4 versions, what change is the complexity. You still hearing tribal chant because the music is based on the culture of that Civ. ![]() It's the same music but it gets more complex as you advance in the eras, to reflect the development of the civs. You can find more samples in this channel An example to give you a better idea of how the music progress:
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